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  • How to restart WiFi interface without rebooting (it drops connection)?

    - by Dima
    I boot into ubuntu and it connects to the Wifi network fine. After about 10-15min the DNS stop resolving any website and a couple of minutes later network-managers tells me that I'm disconnected and tries to reconnect constantly to my router and fails to do it. Upon Ubuntu restart everything works fine for the first 10-15min again. When I boot into Mac OS X everything is fine with the same connection! How do I restart wifi interface? sudo ifdow wlan0 just tells me that wlan0 is not configured and wlan0 doesn't appear in /etc/network/interfaces either, which I find strange.... (unless network-manager is doing it behind my back).

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  • Ubuntu Freezes w/ Proxy

    - by jrc03c
    Ubuntu 11.04 freezes completely after a little while when using a proxy. It's fine when it's got a direct Internet connection, but it completely grinds to a halt after about 10 or 15 minutes of traffic through a proxy. Any ideas? UPDATE: Here's some more information. I have a second-generation MacBook, which has both OSX 10.6.8 (Snow Leopard) and Ubuntu 11.04 (Natty Narwhal) installed on it. When running through a proxy, Snow Leopard works fine, but Ubuntu freezes frequently. Any suggestions at all? Or, rather, what other kinds of information do you need?

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  • A* how make natural look path?

    - by user11177
    I've been reading this: http://theory.stanford.edu/~amitp/GameProgramming/Heuristics.html But there are some things I don't understand, for example the article says to use something like this for pathfinding with diagonal movement: function heuristic(node) = dx = abs(node.x - goal.x) dy = abs(node.y - goal.y) return D * max(dx, dy) I don't know how do set D to get a natural looking path like in the article, I set D to the lowest cost between adjacent squares like it said, and I don't know what they meant by the stuff about the heuristic should be 4*D, that does not seem to change any thing. This is my heuristic function and move function: def heuristic(self, node, goal): D = 10 dx = abs(node.x - goal.x) dy = abs(node.y - goal.y) return D * max(dx, dy) def move_cost(self, current, node): cross = abs(current.x - node.x) == 1 and abs(current.y - node.y) == 1 return 19 if cross else 10 Result: The smooth sailing path we want to happen: The rest of my code: http://pastebin.com/TL2cEkeX

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  • How to make natural-looking paths with A* on a grid?

    - by user11177
    I've been reading this: http://theory.stanford.edu/~amitp/GameProgramming/Heuristics.html But there are some things I don't understand, for example the article says to use something like this for pathfinding with diagonal movement: function heuristic(node) = dx = abs(node.x - goal.x) dy = abs(node.y - goal.y) return D * max(dx, dy) I don't know how do set D to get a natural looking path like in the article, I set D to the lowest cost between adjacent squares like it said, and I don't know what they meant by the stuff about the heuristic should be 4*D, that does not seem to change any thing. This is my heuristic function and move function: def heuristic(self, node, goal): D = 10 dx = abs(node.x - goal.x) dy = abs(node.y - goal.y) return D * max(dx, dy) def move_cost(self, current, node): cross = abs(current.x - node.x) == 1 and abs(current.y - node.y) == 1 return 19 if cross else 10 Result: The smooth sailing path we want to happen: The rest of my code: http://pastebin.com/TL2cEkeX

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  • Oracle Transportation User Conference Agenda Released

    - by John Murphy
    The Oracle Transportation Management (OTM) User Conference agenda is now available.   The event brings together users, implementers and prospective customers of OTM.   The event is held annually in Philadelphia with this year's event taking place August 12 - 15.   Follow one of the links to see the complete agenda and to register to attend.  http://otmconference.com/agenda.aspx

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  • The Advantages of a Professional EBay Store Design

    As the economy continues to struggle, more and more people are looking for ways to bring in more money. Many of them have discovered the income potential that is possible from an EBay store. There ar... [Author: Nathan Busby - Web Design and Development - June 12, 2010]

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  • Google Maps, baisse des prix de l'API : pour contrer la montée en puissance d'OpenStreetMap ?

    Google Maps : baisse des prix de l'API Pour contrer la montée en puissance de OpenStreetMap ? Mise à jour du 25/06/12 Depuis que Google a décidé de rendre payant l'API de son service de cartographie, plusieurs migrations ont été constatées vers le service concurrent ? et open-source ? OpenStreetMap : Foursquare, Apple et Wikipedia en tête. Même si seuls 0.35 % des sites qui utilisent les Google Maps dépassent les seuils de l'usage gratuit et même si ces trois exemples ne sont pas exclusivement liés à ce passage au ...

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  • How to see the lists of my videos in Shotwell?

    - by Joe Cabezas
    I made an import from my camera (photos and videos), and after imported them, the "last sync" item, shows me the photos and videos i've recently imported. But if I click any Event in the "Events" tree (left side), only shows my photos... How to see my videos imported that day also? using shotwell 0.12.3 (default in ubuntu 12.10) pics: Last import preview: http://i.stack.imgur.com/uVnQR.png Event preview: http://i.stack.imgur.com/WTuSg.png PD: sorry I have no rights yet to post pictures

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  • Launcher tooltip display issues

    - by Tudor
    I've just installed Ubuntu 12.04.1, and it seems that i have some issues with the launcher: if i hover the mouse on an icon, it shows an horizontal line instead of the icon's name. if i hover it again, then it will show me the correctly displayed name, in label and all. The thing is pretty annoying. First hover no label (just that line), second hover, label. Video drivers are installed ! Any thoughts? Thank you

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  • keep getting added to hosts.deny + iptables

    - by Sc0rian
    I am confused to why this has started to happen. On my local network, if I click 10-20 apache/http links my server will decide to add me hosts.deny file and block me on iptables. Its not just apache, it seems to happen with any kinda of traffic, that comes in on a flood method. Like I use subsonic, if I change tracks 10-20 times, it will do it. I would assume I have some sort of firewall which is sitting on the server which is doing this. However I do not have fail2ban or any denyhosts in /var/lib. I cannot work out why I keep getting added to hosts.deny/iptables. Thanks

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  • MVC 2 in 2 Minutes!

    - by Steve Michelotti
    In a couple of recent Code Camps, I’ve given my presentation: Top 10 Ways MVC 2 Will Boost Your Productivity. In the presentation, I cover all major new features introduced in MVC 2 with a focus on productivity enhancements. To drive the point home, I conclude with a final demo where I build a couple of screens from scratch highlighting many (but not all) of the features previously covered in the talk. A couple of weeks ago, I was asked to make it available online so here it is. In 2 minutes the demo builds a couple screens from scratch that provide a goal setting tracker for a user. MVC 2 features included in the video are: Template Helpers / Editor Templates Server-side/Client-side Validation Model Metadata for View Model HTML Encoding Syntax Dependency Injection Abstract Controllers Custom T4 Templates Custom MVC Visual Studio 2010 Code Snippets The complete code samples and slide deck can be downloaded here: Top 10 Ways MVC 2 Will Boost Your Productivity. Enjoy! (Right-click and Zoom to view in full screen)   Click here for Direct link to video

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  • How can I work out how many IP addresses there are in a given range?

    - by Jarede
    I'm wondering if there is a formula to work out the amount of IP addresses in a given range. I have a system that takes either a single IP address or a start and and end IP address: A single one might be: 145.16.23.241 A range might be: 145.16.23.122 - 145.16.23.144 The people inputting these aren't technical, nor are they receiving these details from technical people, so suggesting using CIDR notation isn't an answer for me. I want to be able to highlight that when entering a range such as: 122.100.10.12 - 128.10.200.140 it might not actually be a range and rather 2 singular IP addresses since such a range would comprise of x (large number of) IP addresses. Is there a basic formula to help me highlight this?

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  • USB mouse / keyboard not working after suspend

    - by Frode
    After upgrade from 12.04 to 12.10, the USB mouse/keyboard is not working when the laptop wake up from suspend. I need to remove and insert the USB dongle to get keyboard/mouse working again. This was not a problem before the upgrade. 6 months ago I had the same problem when upgrading from 11.10 to 12.04. At that time I solved it by doing a clean install of 12.04. Updated: Issue resolved after installing ppa:xubuntu-dev/xfce-4.12

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  • In OpenGl ES 2, should I allocate multiple transformation matrices?

    - by thm4ter
    In OpenGl ES 2, should I declare just one transformation matrix, and share it across all objects or should I declare a transformation matrix in each object that needs it? for clarification... something like this: public class someclass{ public static float[16] transMatrix = new float[16]; ... public static void translate(int x, int y){ //do translation here } } public class someotherclass{ ... void draw(GL10 unused){ someclass.translate(10,10); //draw } } verses something like this: public class obj1{ public static float[16] transMatrix = new float[16]; ... void draw(GL10 unused){ //translate //draw } } public class obj2{ public static float[16] transMatrix = new float[16]; ... void draw(GL10 unused){ //translate //draw } }

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  • Draw Bug 2D player Camera

    - by RedShft
    I have just implemented a 2D player camera for my game, everything works properly except the player on the screen jitters when it moves between tiles. What I mean by jitter, is that if the player is moving the camera updates the tileset to be drawn and if the player steps to the right, the camera snaps that way. The movement is not smooth. I'm guessing this is occurring because of how I implemented the function to calculate the current viewable area or how my draw function works. I'm not entirely sure how to fix this. This camera system was entirely of my own creation and a first attempt at that, so it's very possible this is not a great way of doing things. My camera class, pulls information from the current tileset and calculates the viewable area. Right now I am targettng a resolution of 800 by 600. So I try to fit the appropriate amount of tiles for that resolution. My camera class, after calculating the current viewable tileset relative to the players location, returns a slice of the original tileset to be drawn. This tileset slice is updated every frame according to the players position. This slice is then passed to the map class, which draws the tile on screen. //Map Draw Function //This draw function currently matches the GID of the tile to it's location on the //PNG file of the tileset and then draws this portion on the screen void Draw(SDL_Surface* background, int[] _tileSet) { enforce( tilesetImage != null, "Tileset is null!"); enforce( background != null, "BackGround is null!"); int i = 0; int j = 0; SDL_Rect DestR, SrcR; SrcR.x = 0; SrcR.y = 0; SrcR.h = 32; SrcR.w = 32; foreach(tile; _tileSet) { //This code is matching the current tiles ID to the tileset image SrcR.x = cast(short)(tileWidth * (tile >= 11 ? (tile - ((tile / 10) * 10) - 1) : tile - 1)); SrcR.y = cast(short)(tileHeight * (tile > 10 ? (tile / 10) : 0)); //Applying the tile to the surface SDL_BlitSurface( tilesetImage, &SrcR, background, &DestR ); //this keeps track of what column/row we are on i++; if ( i == mapWidth ) { i = 0; j++; } DestR.x = cast(short)(i * tileWidth); DestR.y = cast(short)(j * tileHeight); } } //Camera Class class Camera { private: //A rectangle representing the view area SDL_Rect viewArea; //In number of tiles int viewAreaWidth; int viewAreaHeight; //This is the x and y coordinate of the camera in MAP SPACE IN PIXELS vect2 cameraCoordinates; //The player location in map space IN PIXELS vect2 playerLocation; //This is the players location in screen space; vect2 playerScreenLoc; int playerTileCol; int playerTileRow; int cameraTileCol; int cameraTileRow; //The map is stored in a single array with the tile ids //this corresponds to the index of the starting and ending tile int cameraStartTile, cameraEndTile; //This is a slice of the current tile set int[] tileSetCopy; int mapWidth; int mapHeight; int tileWidth; int tileHeight; public: this() { this.viewAreaWidth = 25; this.viewAreaHeight = 19; this.cameraCoordinates = vect2(0, 0); this.playerLocation = vect2(0, 0); this.viewArea = SDL_Rect (0, 0, 0, 0); this.tileWidth = 32; this.tileHeight = 32; } void Init(vect2 playerPosition, ref int[] tileSet, int mapWidth, int mapHeight ) { playerLocation = playerPosition; this.mapWidth = mapWidth; this.mapHeight = mapHeight; CalculateCurrentCameraPosition( tileSet, playerPosition ); //writeln( "Tile Set Copy: ", tileSetCopy ); //writeln( "Orginal Tile Set: ", tileSet ); } void CalculateCurrentCameraPosition( ref int[] tileSet, vect2 playerPosition ) { playerLocation = playerPosition; playerTileCol = cast(int)((playerLocation.x / tileWidth) + 1); playerTileRow = cast(int)((playerLocation.y / tileHeight) + 1); //writeln( "Player Tile (Column, Row): ","(", playerTileCol, ", ", playerTileRow, ")"); cameraTileCol = playerTileCol - (viewAreaWidth / 2); cameraTileRow = playerTileRow - (viewAreaHeight / 2); CameraMapBoundsCheck(); //writeln( "Camera Tile Start (Column, Row): ","(", cameraTileCol, ", ", cameraTileRow, ")"); cameraStartTile = ( (cameraTileRow - 1) * mapWidth ) + cameraTileCol - 1; //writeln( "Camera Start Tile: ", cameraStartTile ); cameraEndTile = cameraStartTile + ( viewAreaWidth * viewAreaHeight ) * 2; //writeln( "Camera End Tile: ", cameraEndTile ); tileSetCopy = tileSet[cameraStartTile..cameraEndTile]; } vect2 CalculatePlayerScreenLocation() { cameraCoordinates.x = cast(float)(cameraTileCol * tileWidth); cameraCoordinates.y = cast(float)(cameraTileRow * tileHeight); playerScreenLoc = playerLocation - cameraCoordinates + vect2(32, 32);; //writeln( "Camera Coordinates: ", cameraCoordinates ); //writeln( "Player Location (Map Space): ", playerLocation ); //writeln( "Player Location (Screen Space): ", playerScreenLoc ); return playerScreenLoc; } void CameraMapBoundsCheck() { if( cameraTileCol < 1 ) cameraTileCol = 1; if( cameraTileRow < 1 ) cameraTileRow = 1; if( cameraTileCol + 24 > mapWidth ) cameraTileCol = mapWidth - 24; if( cameraTileRow + 19 > mapHeight ) cameraTileRow = mapHeight - 19; } ref int[] GetTileSet() { return tileSetCopy; } int GetViewWidth() { return viewAreaWidth; } }

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  • I added some options to stop spam with Postfix, but now won't send email to remote domains

    - by willdanceforfun
    I had a working Postfix server, but added a few lines to my main.cf in a hope to block some common spam. Those lines I added were: smtpd_helo_required = yes smtpd_recipient_restrictions = reject_invalid_hostname, reject_unknown_recipient_domain, reject_unauth_pipelining, permit_mynetworks, permit_sasl_authenticated, reject_unauth_destination, reject_rbl_client multi.uribl.com, reject_rbl_client dsn.rfc-ignorant.org, reject_rbl_client dul.dnsbl.sorbs.net, reject_rbl_client list.dsbl.org, reject_rbl_client sbl-xbl.spamhaus.org, reject_rbl_client bl.spamcop.net, reject_rbl_client dnsbl.sorbs.net, reject_rbl_client cbl.abuseat.org, reject_rbl_client ix.dnsbl.manitu.net, reject_rbl_client combined.rbl.msrbl.net, reject_rbl_client rabl.nuclearelephant.com, permit It appears my postfix is now receiving normal emails fine, and blocking spam emails. But when I now try to use this server myself to send to a remote domain (an email not on my server) I get bounced, with maillog saying something like this: Nov 12 06:19:36 srv postfix/smtpd[11756]: NOQUEUE: reject: RCPT from unknown[xx.xx.x.xxx]: 450 4.1.2 <[email protected]>: Recipient address rejected: Domain not found; from=<[email protected]> to=<[email protected]> proto=ESMTP helo=<[192.168.1.100]> Is that saying 'domain not found' for gmail.com? Why is that recipient address rejected? An output of my postconf-n is: alias_database = hash:/etc/aliases alias_maps = hash:/etc/aliases broken_sasl_auth_clients = yes command_directory = /usr/sbin config_directory = /etc/postfix daemon_directory = /usr/libexec/postfix data_directory = /var/lib/postfix debug_peer_level = 2 html_directory = no inet_interfaces = all inet_protocols = all mail_owner = postfix mailbox_size_limit = 0 mailq_path = /usr/bin/mailq.postfix manpage_directory = /usr/share/man mydestination = $myhostname, localhost.$mydomain, localhost, $mydomain mydomain = primarydomain.net myhostname = mail.primarydomain.net myorigin = $myhostname newaliases_path = /usr/bin/newaliases.postfix queue_directory = /var/spool/postfix readme_directory = /usr/share/doc/postfix-2.6.6/README_FILES relay_domains = $mydestination, primarydomain.net, secondarydomain.org sample_directory = /usr/share/doc/postfix-2.6.6/samples sendmail_path = /usr/sbin/sendmail.postfix setgid_group = postdrop smtpd_client_restrictions = permit_sasl_authenticated smtpd_helo_required = yes smtpd_recipient_restrictions = reject_invalid_hostname, reject_unknown_recipient_domain, reject_unauth_pipelining, permit_mynetworks, permit_sasl_authenticated, reject_unauth_destination, reject_rbl_client multi.uribl.com, reject_rbl_client dsn.rfc-ignorant.org, reject_rbl_client dul.dnsbl.sorbs.net, reject_rbl_client list.dsbl.org, reject_rbl_client sbl-xbl.spamhaus.org, reject_rbl_client bl.spamcop.net, reject_rbl_client dnsbl.sorbs.net, reject_rbl_client cbl.abuseat.org, reject_rbl_client ix.dnsbl.manitu.net, reject_rbl_client combined.rbl.msrbl.net, reject_rbl_client rabl.nuclearelephant.com, permit smtpd_sasl_auth_enable = yes smtpd_sasl_path = private/auth smtpd_sasl_type = dovecot smtpd_sender_restrictions = reject_unknown_sender_domain soft_bounce = no unknown_local_recipient_reject_code = 550 virtual_alias_domains = mail.secondarydomain.org virtual_alias_maps = hash:/etc/postfix/virtual Any insight greatly appreciated. Edit: here is the dig mx gmail.com from the server: ; <<>> DiG 9.8.2rc1-RedHat-9.8.2-0.17.rc1.el6_4.4 <<>> mx gmail.com ;; global options: +cmd ;; Got answer: ;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 31766 ;; flags: qr rd ra; QUERY: 1, ANSWER: 5, AUTHORITY: 4, ADDITIONAL: 14 ;; QUESTION SECTION: ;gmail.com. IN MX ;; ANSWER SECTION: gmail.com. 1207 IN MX 5 gmail-smtp-in.l.google.com. gmail.com. 1207 IN MX 30 alt3.gmail-smtp-in.l.google.com. gmail.com. 1207 IN MX 20 alt2.gmail-smtp-in.l.google.com. gmail.com. 1207 IN MX 40 alt4.gmail-smtp-in.l.google.com. gmail.com. 1207 IN MX 10 alt1.gmail-smtp-in.l.google.com. ;; AUTHORITY SECTION: gmail.com. 109168 IN NS ns1.google.com. gmail.com. 109168 IN NS ns4.google.com. gmail.com. 109168 IN NS ns3.google.com. gmail.com. 109168 IN NS ns2.google.com. ;; ADDITIONAL SECTION: alt1.gmail-smtp-in.l.google.com. 207 IN A 173.194.70.27 alt1.gmail-smtp-in.l.google.com. 248 IN AAAA 2a00:1450:4001:c02::1b gmail-smtp-in.l.google.com. 200 IN A 173.194.67.26 gmail-smtp-in.l.google.com. 248 IN AAAA 2a00:1450:400c:c05::1b alt3.gmail-smtp-in.l.google.com. 207 IN A 74.125.143.27 alt3.gmail-smtp-in.l.google.com. 249 IN AAAA 2a00:1450:400c:c05::1b alt2.gmail-smtp-in.l.google.com. 207 IN A 173.194.69.27 alt2.gmail-smtp-in.l.google.com. 248 IN AAAA 2a00:1450:4008:c01::1b alt4.gmail-smtp-in.l.google.com. 207 IN A 173.194.79.27 alt4.gmail-smtp-in.l.google.com. 249 IN AAAA 2607:f8b0:400e:c01::1a ns2.google.com. 281970 IN A 216.239.34.10 ns3.google.com. 281970 IN A 216.239.36.10 ns4.google.com. 281970 IN A 216.239.38.10 ns1.google.com. 281970 IN A 216.239.32.10

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  • Les risques du Cloud sont plus importants que ses avantages, pour les responsables IT interrogés par

    Mise à jour du 08/04/10 [Les commentaires sur cette mise à jour commencent ici] Les risques du Cloud Computing sont plus grands que ses avantages Pour les responsables IT interrogés par l'ISACA Près de la moitié (45%) des responsables IT interrogés dans une étude de l'ISACA (la Information Systems Audit and Control Association) considèrent que les risques liés au Cloud Computing sont plus importants que ses avantages, 38% pensent que risques et bénéfices s'équilibrent, et seulement 12% pensent que...

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  • SpriteBatch.Begin() making my model not render correctly

    - by manning18
    I was trying to output some debug information using DrawString when I noticed my model suddenly was being rendered like it was inside-out (like the culling had been disabled or something) and the texture maps weren't applied I commented out the DrawString method until I only had SpriteBatch.Begin() and .End() and that was enough to cause the model rendering corruption - when I commented those calls out the model rendered correctly What could this be a symptom of? I've stripped it down to the barest of code to isolate the problem and this is what I noticed. Draw code below (as stripped down as possible) GraphicsDevice.Clear(Color.LightGray); foreach (ModelMesh mesh in TIEAdvanced.Meshes) { foreach (Effect effect in mesh.Effects) { if (effect is BasicEffect) ((BasicEffect)effect).EnableDefaultLighting(); effect.CurrentTechnique.Passes[0].Apply(); } } spriteBatch.Begin(); spriteBatch.DrawString(spriteFont, "Camera Position: " + cameraPosition.ToString(), new Vector2(10, 10), Color.Blue); spriteBatch.End(); GraphicsDevice.DepthStencilState = DepthStencilState.Default; TIEAdvanced.Draw(Matrix.CreateScale(0.025f), viewMatrix, projectionMatrix);

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  • Motion is saving images to home directory

    - by Kevin
    I was interested in setting up a home security network. I installed Motion in Ubuntu 12.04 and it worked fine. Then the next day I went to play around with it some more but the images are not being saved to /tmp/motion as the configuration file states, but to the home directory: [1] File of type 1 saved to: ./01-20121126211634-12.jpg Any idea if there is another setting that has more priority than the motion config file?

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  • Le Gouvernement français fait le choix du Logiciel Libre pour l'Etat, que pensez-vous de cette décision ?

    Le Gouvernement français fait le choix du Logiciel Libre pour l'Etat Que pensez-vous de cette décision ? Edit de Gordon Fowler, le 27/09/12 : ajout des avantages, des limites et des questions de la circulaire Dans une circulaire adressée à tous les membres du gouvernement intitulée "Orientations pour l'usage des logiciels libres dans l'administration", le Premier ministre, Jean-Marc Ayrault, a recommandé l'usage des logiciels libres tout en soulignant leurs avantages dans différents domaines. Cette initiative, faisant suite à la circulaire Fillon sur la généralisation de l'usage des formats ouverts, est fruit d'un travail animé par la d...

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  • BI&EPM in Focus Oct 2012

    - by Mike.Hallett(at)Oracle-BI&EPM
    Customers Iluka Resources Improves Business Insight into Mining Operations Through Significantly Faster, Customized Analyses Banco do Brasil Monitors Budgets in Real Time, Generates Financial Reports In Minutes Instead of Months General Dynamics Improves Budgeting and Planning and Accelerates Rate Changes by Using Integrated Enterprise Performance Management Suite Facebook achieves world-wide automation of financial close task tracking and management of account reconciliations with Oracle Hyperion Financial Close Management (link) Hess Consolidates Multiple SAP General Ledgers with Oracle Hyperion (link) Navistar Leads with Cutting Edge Hyperion Platform, Including HSF, HPCM (link)   Enterprise Performance Management Oct 10: Navistar Leverages DRM (Rolta Solutions) (link) Replay: Integrated Business Planning, Featuring Leggett & Platt (link)   Business Intelligence Report: From Overload to Impact: An Industry Scorecard on Big Data Business Challenges (link | press release) Oct 10: The Top Five Things You Should Know When Migrating from an Old BI Technology to Oracle Business Intelligence Enterprise Edition (perfomance architects) (link)

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  • Oracle's Vision for the Social-Enabled Enterprise - Partner Webcast. September 10th

    - by Richard Lefebvre
    Smart companies are developing social media strategies to engage customers, gain brand insights, and transform employee collaboration and recruitment. Oracle is powering this transformation with the most comprehensive enterprise social platform that lets you: Monitor and engage in social conversations Collect and analyze social data Build and grow brands through social media Integrate enterprisewide social functionality into a single system Create rich social applications Join Oracle President Mark Hurd and senior Oracle executives to learn more about Oracle’s vision for the social-enabled enterprise. Register now for this Webcast.  - Mon., Sept. 10, 2012 - 10 a.m. PT / 19:00 CET

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  • REMINDER : SPARC T4 Servers and ZFS Storage Appliance Demo Equipment Purchase Opportunity

    - by Cinzia Mascanzoni
    Please mark your calendars for the SPARC T4 Servers and ZFS Storage Appliance Demo Program webcast on November 22nd at 12 noon GMT/ 1pm CET and learn how you can take the maximum advantage from this unique opportunity. The objective of this call is to share value, details, guidelines and rules of this demo program with you. Go on the EMEA VAD Resource Center to find more info and the details to access the webcast.

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